I joined Apple Computer to work for Alan
Kay and Ann Marion's Vivarium Program, and was fortunate to be involved with
that talented and dedicated group for about four years. Since its inception,
the Vivarium Program has had the idea of a computational ecology at its center.
Most of its applications at Apple were targeted at exploring user interface
issues and improving the educational process, by providing sophisticated, yet
easy-to-use simulation systems for children, plus the attendant computer and
network support for classrooms and teachers. My own interests in how mind and intelligence work, coupled
with Alan and Ann's support of my studies in neural networks and Artificial Life, led me to explore this computational
ecology theme more as a scientific research project in the evolution of neural
network-based behavior (Polyworld).
While with the Vivarium Program, I prepared this paper and talk on the origins and history of Vivarium, for a conference on
user interface in Tokyo.